Technology

Technology

Inside the reasoning model, SLAK framework, and asynchronous runtime.

SLAK architecture

SLAK is the framework.

Sensing, Logic, Action, and Knowledge separate what the system perceives, reasons about, does, and remembers.

CyberBrain

Cortex

S

Multimodal perception

Sensing

L

Robotics-tuned reasoning model

Logic

A

Continuous motion control

Action

K

Context, memory, and skills

Knowledge

When a new frontier reasoning model ships, we can improve Logic. When a new sensor comes online, it plugs into Sensing. The system compounds capability instead of redoing training runs.

ADVANTAGE

A way to think while moving.

CyberBrain separates body and brain into two parallel loops, so the body keeps moving while the brain takes its time.

Side-by-side robot control comparison showing VLA 30 FPS and CyberBrain 100 FPS
30 FPS · 1× status cycle
100 FPS · 3× action cycle

Single-threaded architecture

30 FPS

ACT + THINK share one loop

The controller waits for reasoning, so action updates arrive late and visibly step forward.

Single horizontal track

Sequential packets · baseline 1× cycle · 33ms update windows

1× speed / blocking
ACT + THINK
ACT + THINK
ACT + THINK
ACT + THINK
ACT + THINK
stalled...
ACT + THINK
ACT + THINK
ACT + THINK
ACT + THINK
ACT + THINK
ACT + THINK
stalled...
ACT + THINK
ACT + THINK
ACT + THINK
ACT + THINK
ACT + THINK
ACT + THINK
ACT + THINK
ACT + THINK
ACT + THINK
ACT + THINK
stalled...
ACT + THINK
ACT + THINK
ACT + THINK
ACT + THINK
ACT + THINK
ACT + THINK
stalled...
ACT + THINK
ACT + THINK
ACT + THINK
ACT + THINK
ACT + THINK
0ms33ms66ms99ms132ms

Thread model

single

Cycle speed

Frame interval

33ms

Asynchronous architecture

100 FPS

Action runs 3× faster while reasoning continues

Fast action ticks stay fluid because the reasoning process does not block motor control.

Parallel action tracks

Synchronized dense streams · 3 cycles per 1 legacy cycle

3× speed / non-blocking

ACTION THREAD

10ms ticks · 100 FPS

PERCEPTION BUFFER

parallel high-density stream

CONTROL QUEUE

synchronized motor updates

Separate reasoning bar

long-running process · not part of 3× action timing

REASONING... PERCEIVE → RECALL → PLAN → DECIDE

Thread model

parallel

Cycle speed

Frame interval

10ms

30 FPS single-threaded control moves at the baseline status-loop speed, while 100 FPS asynchronous control runs its action ticks exactly 3× faster as reasoning continues in parallel.

Brain thinks while body moves.

Why CyberBrain Wins

Reasoning architecture beats action-only control.

CyberBrain is designed around inspectable reasoning, biomimetic hybrid control, and transfer across robot platforms.

Action-only systems

  • Black-box policy
  • Overfit to robot and data
  • Locked to one robot
  • Often tied to 30 fps loops
  • Impossible to debug deeply

CyberBrain

  • Reasoning like a real human
  • White box, fully inspectable
  • Zero-shot and cross-platform generalization
  • Biomimetic hybrid design
  • Private compute-efficiency evidence available for qualified reviewers

Black-box

White-box

Overfit

Zero-shot

30 fps loop

100 fps body control

One robot

Cross-platform transfer

Hard to debug

Inspectable reasoning

PRIVATE BENCHMARKS

Performance evidence available for qualified reviewers.

CyberBrain has been internally evaluated on matched robotic tasks, showing faster execution and lower GPU usage compared with selected baseline approaches. Detailed side-by-side comparisons and task footage are available in private investor or technical review sessions.

faster average execution

2.8x

lower GPU usage

6.8x

additional task training in benchmark setup

Zero

side-by-side demo available

Private

  • Internal matched-task comparisons are used as evidence for qualified reviewers, not as a public formal benchmark report.
  • Detailed comparison materials are shared privately with investors and technical partners. Public technical documentation is in preparation.

Private Demo

Private side-by-side demo available upon request.

We can show qualified investors and technical partners matched-task comparison footage, execution-time notes, and GPU usage notes in a private review session.

Robot task comparison footageExecution-time comparisonGPU usage notesArchitecture walkthrough
Request Private Demo

[email protected]